Konoro Kingdom - Game Units
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As war wages between players and clans, it is vital to sustain an attack force worthy of destroying enemy settlements and a defence force able to obliterate incoming attack forces.
Warriors | Barbarians | Magi

Explorer (Mounted)
Requirements:
100 •
100 •
100 •
10 •
1 • Time: ???
Attack: 0
Defence vs Infantry units: 10
Defence vs Missile Units: 10
Defence vs Mounted units: 10
Speed: 30
Booty: 500
A hardy traveller capable of foraging and feeding himself and drawing detailed maps of where they have visited.
Building Requirements:

Scout (Infantry)
Requirements:
100 •
120 •
120 •
100 •
1 • Time: ???
Attack: 5
Defence vs Infantry units: 5
Defence vs Missile Units: 5
Defence vs Mounted units: 5
Speed: 20
Booty: 10
A trained specialist at studying places and reporting details of defences and resources.
Building Requirements:

Spy (Infantry)
Requirements:
400 •
500 •
500 •
400 •
1 • Time: ???
Attack: 30
Defence vs Infantry units: 7
Defence vs Missile Units: 7
Defence vs Mounted units: 7
Speed: 20
Booty: 10
Capable of disguising them selves as the enemy and infiltrating to report on details of a rival settlement.
Building Requirements:

Axeman (Infantry)
Requirements:
90 •
80 •
115 •
40 •
1 • Time: ???
Attack: 40
Defence vs Infantry units: 30
Defence vs Missile Units: 25
Defence vs Mounted units: 20
Speed: 17
Booty: 11
A fierce warrior that needs little training. Charges into battle wielding a hand axe and a small shield.
Building Requirements:

Legionary (Infantry)
Requirements:
120 •
90 •
150 •
50 •
1 • Time: ???
Attack: 40
Defence vs Infantry units: 40
Defence vs Missile Units: 55
Defence vs Mounted units: 40
Speed: 16
Booty: 9
A disciplined warrior armed with short sword protected by hard leather armour and a large shield.
Building Requirements:

Bowman (Missile)
Requirements:
100 •
80 •
100 •
30 •
1 • Time: ???
Attack: 45
Defence vs Infantry units: 40
Defence vs Missile Units: 40
Defence vs Mounted units: 20
Speed: 17
Booty: 9
Lightly armoured these warriors are trained in the use of the shortbow.
Building Requirements:

Charger (Mounted)
Requirements:
220 •
190 •
230 •
120 •
2 • Time: ???
Attack: 110
Defence vs Infantry units: 55
Defence vs Missile Units: 45
Defence vs Mounted units: 70
Speed: 30
Booty: 22
Lightly armoured warriors on similarly armoured mounts. Armed with cavalry sabres.
Building Requirements:

Knight (Mounted)
Requirements:
350 •
320 •
520 •
210 •
3 • Time: ???
Attack: 180
Defence vs Infantry units: 130
Defence vs Missile Units: 130
Defence vs Mounted units: 160
Speed: 23
Booty: 20
A heavily armoured warrior wielding lance and sword charging into battle on their armoured lizard mounts.
Building Requirements:

Capped Ram (Infantry)
Requirements:
1,500 •
1,000 •
1,500 •
240 •
6 • Time: ???
Attack: 120
Defence vs Infantry units: 150
Defence vs Missile Units: 200
Damage to Walls: 15
Defence vs Mounted units: 150
Speed: 7
Booty: 10
A metal capped tree trunk swung at enemy walls from a mobile frame.
Building Requirements:

Trebuchet (Missile)
Requirements:
2,000 •
1,000 •
2,000 •
400 •
8 • Time: ???
Attack: 160
Defence vs Infantry units: 150
Defence vs Missile Units: 180
Damage to Buildings: 12
Defence vs Mounted units: 160
Speed: 6
Booty: 20
A siege engine using a counterweight to throw rocks over large distances to damage buildings.
Building Requirements:

Settler (Mounted)
Requirements:
500 •
500 •
500 •
1,000 •
5 • Time: ???
Attack: 1
Defence vs Infantry units: 10
Defence vs Missile Units: 10
Defence vs Mounted units: 10
Speed: 15
Booty: 5
A specialist at clearing an area and building a new settlement.
Building Requirements:

Cart (Mounted)
Requirements:
1,000 •
500 •
500 •
500 •
3 • Time: ???
Attack: 1
Defence vs Infantry units: 30
Defence vs Missile Units: 40
Defence vs Mounted units: 10
Speed: 12
Booty: 1,000
A simple lizard drawn cart as used by merchants all over Konoro. Each one can carry 1000 resources.
Building Requirements:

Cleric (Missile)
Requirements:
9,000 •
9,000 •
14,000 •
9,000 •
5 • Time: ???
Attack: 400
Defence vs Infantry units: 600
Defence vs Missile Units: 400
Defence vs Mounted units: 400
Speed: 10
Booty: 5
A devout armoured fighting warrior who can call on the gods in battle. Evangelical about converting more settlements to help your war efforts.
Building Requirements:

Swamp Warrior (Infantry)
Requirements:
400 •
400 •
530 •
130 •
3 • Time: ???
Attack: 260
Defence vs Infantry units: 150
Defence vs Missile Units: 120
Defence vs Mounted units: 110
Speed: 16
Booty: 25
Swamp Warriors are intelligent native life forms that live only in swamp terrains. With the right incentive they can become highly effective warriors.
Building Requirements:

Mounted Scout (Mounted)
Requirements:
150 •
120 •
120 •
90 •
2 • Time: ???
Attack: 10
Defence vs Infantry units: 5
Defence vs Missile Units: 5
Defence vs Mounted units: 10
Speed: 32
Booty: 15
A Mounted Scout does the same job as a normal scout but is faster and costs twice as much to feed.
Building Requirements:











